AI Insights · Timothy · October 2025
Top 5 Vikings Games Performance in Finland Q3 2025
Explore the performance trends of the top 5 Vikings games on a unified platform in Finland during Q3 2025, showcasing downloads, revenue, and active users.
In the third quarter of 2025, the top 5 Vikings games in Finland showcased varied performance trends across a unified platform. Here's a closer look at each game's metrics:
Viking Rise from IGG.COM displayed a fluctuating revenue pattern, peaking at around $2.7K in early August. Weekly downloads reached a high of 118 in late August, while active users hovered around 2.6K at the start of the quarter, gradually decreasing to about 2.2K by the end.
Vikings: War of Clans PvP by Plarium LLC saw revenue rise to approximately $1.2K in late September. Downloads spiked to 90 in mid-September, with active users peaking at 75 during the same period.
Pixel Tribe: Viking Kingdom from KVANNLI AS had consistent download numbers, reaching a maximum of 14 in late July. Active users peaked at 127 mid-quarter before declining slightly to 99 by the end of September.
Vikingard by Orienjoy International Company Limited experienced a decline in revenue, starting at $716 and dropping to $352 by the end of September. Downloads were relatively stable, with a slight increase to 14 in late July, and active users saw minor fluctuations, ending the quarter at 23.
Vinland Tales・ Viking Survival from Colossi Games maintained low download numbers, peaking at 9 in the final week of September.
These insights, derived from Sensor Tower data, highlight the varied performance of these games in Finland. For more detailed analytics, visit Sensor Tower's platform.